FunctionsDialogInventoryAvailableDialogInventoryAvailable CallableDialogInventoryAvailable(InventoryName: string, InventoryGroup: AssetGroupName): booleanChecks, if a given item is available in the player's inventoryParametersInventoryName: stringInventoryGroup: AssetGroupNameReturns booleanReturns true, if the item is available, false otherwise
Checks, if a given item is available in the player's inventory