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InventoryItemCreate

Callable


  • Creates a new item for a character based on asset group and name


    Parameters

    • C: Character

      The character to create the item for

    • Group: AssetGroupName

      The name of the asset group the item belongs to

    • Name: string

      The name of the asset for the item

    Returns InventoryItem

    A new item for character using the specified asset name, or null if the specified asset could not be found in the named group