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KidnapMoveEffective

Callable

  • KidnapMoveEffective(C: Character, MoveType: number): boolean

  • Checks if a given move is effective against a given character


    Parameters

    • C: Character

      Character for which to check if the move is

    • MoveType: number

      Type of move to check for

    Returns boolean

    • Returns TRUE if the move for that person is effective