FunctionsAsylumEntranceKidnapNurseFightOutroAsylumEntranceKidnapNurseFightOutro CallableAsylumEntranceKidnapNurseFightOutro(Surrender: boolean): voidResolved the fight against the kidnap nurseParametersSurrender: booleanWether the player surrendered or notReturns voidNothing
Resolved the fight against the kidnap nurse