FunctionsMagicBattleGetDifficultyMagicBattleGetDifficulty CallableMagicBattleGetDifficulty(C: Character): numberReturns a difficulty factor based on the character nakedness and predicamentParametersC: CharacterReturns numberDifficulty from 0 (full cloth, no restrain) to 10 (naked, fully restrained)
Returns a difficulty factor based on the character nakedness and predicament