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CharacterBuildDialog

Callable

  • CharacterBuildDialog(C: Character, CSV: readonly string[][], functionPrefix: string, reload?: boolean): void

  • Builds the dialog objects from the character CSV file


    Parameters

    • C: Character

      Character for which to build the dialog

    • CSV: readonly string[][]

      Content of the CSV file

    • functionPrefix: string

      A prefix that will be added to functions that aren't part of the Dialog or ChatRoom "namespace"

    • reload: boolean = true

      Perform a DialogMenu.Reload hard reset of the active dialog mode

    Returns void

    • Nothing