FunctionsDialogCanCheckLockDialogCanCheckLock CallableDialogCanCheckLock(C: Character, Item: Item): booleanChecks whether we can access a lock. This function is used to enable the locked submenuParametersC: CharacterThe character wearing the lockItem: ItemThe locked item to inspectReturns boolean
Checks whether we can access a lock.
This function is used to enable the locked submenu