FunctionsInventoryBlockedOrLimitedInventoryBlockedOrLimited CallableInventoryBlockedOrLimited(C: Character, Item: Item, ItemType?: string): booleanReturns TRUE if a specific item / asset is blocked or limited for the player by the character item permissionsParametersC: CharacterThe character on which we check the permissionsItem: ItemThe item being interacted withoptionalItemType: stringThe asset type to scanReturns booleanReturns TRUE if the item cannot be used
Returns TRUE if a specific item / asset is blocked or limited for the player by the character item permissions