FunctionsNPCLongEventDelayNPCLongEventDelay CallableNPCLongEventDelay(C: NPCCharacter): numberFor longer events like a collaring, the serious trait will dictate the time (1 day if playful, 3 days if nothing, 7 days if serious)ParametersC: NPCCharacterNPC to get the event delay ofReturns numberDelay required for the event.
For longer events like a collaring, the serious trait will dictate the time (1 day if playful, 3 days if nothing, 7 days if serious)