InventoryGroupIsBlocked
Callable
Parameters
C: Character
The character on which we validate the group
optionalGroupName: AssetGroupItemName
The name of the asset group (body area)
optionalActivity: boolean
if TRUE check if activity is allowed on the asset group
Returns boolean
- TRUE if the group is blocked
Returns TRUE if the body area (Asset Group) for a character is blocked and cannot be used Similar to InventoryGroupIsBlockedForCharacter but also blocks groups on all characters if the player is enclosed.