PlatformCreateCharacter
Callable
Parameters
CharacterName: string
The character name to load
StatusName: string
The status of that character
X: number
The X position of the character
Fix: boolean = null
TRUE if the character won't move
Combat: boolean = null
TRUE if the character will deal and receive combat damage
Dialog: string = null
The dialog name to open when talking to that character
FaceLeft: boolean = null
TRUE if the character should be facing left
ReplaceAtPos: number = null
The position in the index to replace the char, if NULL we add it
Returns any
- Returns the platform character
Creates a character in the current room and returns it