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AsylumEntranceCommitPatient

Callable

  • AsylumEntranceCommitPatient(Duration: string, ReputationChange: string): void

  • Commits a player to the asylum for a given time and changes the players reputation


    Parameters

    • Duration: string

      The time (in micro seconds) the player gets committed for

    • ReputationChange: string

      The amount the player's reputation is going to change

    Returns void

    • Nothing