FunctionsAsylumEntranceCommitPatientAsylumEntranceCommitPatient CallableAsylumEntranceCommitPatient(Duration: string, ReputationChange: string): voidCommits a player to the asylum for a given time and changes the players reputationParametersDuration: stringThe time (in micro seconds) the player gets committed forReputationChange: stringThe amount the player's reputation is going to changeReturns voidNothing
Commits a player to the asylum for a given time and changes the players reputation