FunctionsDialogCanUnlockDialogCanUnlock CallableDialogCanUnlock(C: Character, Item: Item): booleanChecks whether the player is able to unlock the provided item on the provided characterParametersC: CharacterThe character on whom the item is equippedItem: ItemThe item that should be unlockedReturns booleanReturns true, if the player can unlock the given item, false otherwise
Checks whether the player is able to unlock the provided item on the provided character