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InventoryCraft

Callable


  • Applies crafted properties to the item used


    Parameters

    • Source: Character

      The character that used the item

    • Target: Character

      The character on which the item is used

    • GroupName: AssetGroupItemName

      The name of the asset group to scan

    • Craft: CraftingItem

      The crafted properties to apply

    • Refresh: boolean

      TRUE if we must refresh the character

    • ApplyColor: boolean = true

      TRUE if the items color must be (re-)applied

    • CraftWarn: boolean = true

      Whether a warning should logged whenever the crafting validation fails

    Returns void