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ChatRoomCanBeLeashedBy

Callable

  • ChatRoomCanBeLeashedBy(sourceMemberNumber: number, C: Character): boolean

  • Checks if the targeted player is a valid leash target for the source member number


    Parameters

    • sourceMemberNumber: number

      Member number of the source player

    • C: Character

      Target player

    Returns boolean

    • TRUE if the player can be leashed