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AppearancePreviewBuild

Callable

  • AppearancePreviewBuild(C: Character, buildCanvases: boolean): void

  • Create a list of characters with different items from the group applied, to use as the preview images


    Parameters

    • C: Character

      The character that the dialog inventory has been loaded for

    • buildCanvases: boolean

      Determines whether the preview canvases need to be (re)built, e.g. for the initial load or due to an appearance change

    Returns void

    • Nothing