FunctionsAsylumGGTSControlItemAsylumGGTSControlItem CallableAsylumGGTSControlItem(C: any, Item: any): booleanReturns TRUE if the item is controlled by GGTS, so the player should not have control. The rules changes on level 3 and GGTS takes control throughout the asylum.ParametersC: anyItem: anyReturns booleanTRUE if the item is controlled by GGTS
Returns TRUE if the item is controlled by GGTS, so the player should not have control. The rules changes on level 3 and GGTS takes control throughout the asylum.