FunctionsDialogDontAllowItemDistanceDialogDontAllowItemDistance CallableDialogDontAllowItemDistance(): booleanReturns TRUE if no item can be used by the player on the current character because of the map distanceReturns booleanTRUE if distance is too far (more than 1 tile)
Returns TRUE if no item can be used by the player on the current character because of the map distance