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DialogGetFavoriteStateDetails

Callable


  • Returns settings for an item based on whether the player and target have favorited it, if any


    Parameters

    • C: Character

      The targeted character

    • asset: Asset

      The asset to check favorite settings for

    • optionaltype: string = null

      The type of the asset to check favorite settings for

    Returns FavoriteState

    • The details to use for the asset