InventoryDoItemsBlockGroup
Callable
Parameters
C: Character
The character whose items should be checked
TargetGroup: AssetGroupItemName
The name of the group that should be checked for being blocked
GroupsToCheck: readonly AssetGroupName[]
The name(s) of the groups whose items should be checked
Returns boolean
- TRUE if the character has an item equipped in any of the given groups to check which blocks the target group, FALSE otherwise.
Prerequisite utility function to check whether the target group for the given character is blocked by any of the given groups to check.