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InventoryDoItemsBlockGroup

Callable


  • Prerequisite utility function to check whether the target group for the given character is blocked by any of the given groups to check.


    Parameters

    • C: Character

      The character whose items should be checked

    • TargetGroup: AssetGroupItemName

      The name of the group that should be checked for being blocked

    • GroupsToCheck: readonly AssetGroupName[]

      The name(s) of the groups whose items should be checked

    Returns boolean

    • TRUE if the character has an item equipped in any of the given groups to check which blocks the target group, FALSE otherwise.