FunctionsPrivateWontTakePlayerAsLoverPrivateWontTakePlayerAsLover CallablePrivateWontTakePlayerAsLover(): booleanChecks if the NPC will not take the player as a lover.Returns booleanTRUE if the player cannot have one more lover, the NPC does not love the player enough, or the event delay has not expired yet.
Checks if the NPC will not take the player as a lover.