AsylumEntranceNurseCatchEscapedPlayer CallableAsylumEntranceNurseCatchEscapedPlayer(): SafePromise<void>Handles the player being caught by a nurse, after escaping the Asylum. The player is brought back and the doors lockedReturns SafePromise<void>
Handles the player being caught by a nurse, after escaping the Asylum. The player is brought back and the doors locked