FunctionsAsylumEntranceNurseCatchEscapedPlayerAsylumEntranceNurseCatchEscapedPlayer CallableAsylumEntranceNurseCatchEscapedPlayer(): voidHandles the player being caught by a nurse, after escaping the Asylum. The player is brought back and the doors lockedReturns voidNothing
Handles the player being caught by a nurse, after escaping the Asylum. The player is brought back and the doors locked