Skip to main content

GLDrawBingImageToTextureInfo

Callable

  • GLDrawBingImageToTextureInfo(gl: WebGLRenderingContext, Img: HTMLImageElement, textureInfo: WebGLTextureData): void

  • Sets texture info from image data


    Parameters

    • gl: WebGLRenderingContext

      WebGL context

    • Img: HTMLImageElement

      Image to get the data of

    • textureInfo: WebGLTextureData

      Texture information

    Returns void

    • Nothing