FunctionsPlayerCollaringClickPlayerCollaringClick CallablePlayerCollaringClick(): voidHandles clicks during the player collaring cutscene. Clicking anywhere on the screen advances the cutscene. At the end of the cutscene, the player is sent back to her room with her mistress.Returns voidNothing
Handles clicks during the player collaring cutscene. Clicking anywhere on the screen advances the cutscene. At the end of the cutscene, the player is sent back to her room with her mistress.