FunctionsPrivateWillTakePlayerAsLoverPrivateWillTakePlayerAsLover CallablePrivateWillTakePlayerAsLover(): booleanChecks if the NPC will take the player as a lover.Returns booleanTRUE if the player can have one more lover, the NPC loves the player enough and the event delay has expired.
Checks if the NPC will take the player as a lover.