TypedItemInit
Callable
Parameters
Data: TypedItemData | VibratingItemData
The item's extended item data
C: Character
The character that has the item equiped
Item: Item
The item in question
Push: boolean = true
Whether to push to changes to the server
Refresh: boolean = true
Whether to refresh the character. This should generally be
true
, with custom script hooks being a potential exception.field: Type | Mode = "Type"
Returns boolean
Whether properties were initialized or not
Initialize the typed item properties