CharacterAppearanceVisible
Callable
Parameters
C: Character
The character whose assets are checked
AssetName: string
The name of the asset to check
GroupName: AssetGroupName
The name of the item group to check
Recursive: boolean = true
If TRUE, then other items which are themselves hidden will not hide this item. Parameterising this prevents infinite loops.
Returns boolean
- Returns TRUE if we can show the item or the item group
Determines whether an item or a whole item group is visible or not