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InventoryFullLock

Callable

  • InventoryFullLock(C, LockType, AppliedBy): void

  • Applies a specific lock on each character items that can be locked


    Parameters

    • C: Character

      The character on which the items must be locked

    • LockType: AssetLockType

      The lock type to apply

    • optionalAppliedBy: Character

      The character applying the lock

    Returns void