PlatformHitBoxClash CallablePlatformHitBoxClash(Source, Target, HitBox): booleanChecks if the hitbox of an attack clashes with a hitbox of the targetParametersSource: CharacterThe character doing the damageTarget: CharacterThe character getting the damageHitBox: RectTupleThe hitbox of the attackReturns booleanTRUE if there's a clash
Checks if the hitbox of an attack clashes with a hitbox of the target