ActivityEffectFlat
Callable
Parameters
S: Character
The character performing the activity
C: Character
The character on which the activity is performed
Amount: number
The base amount of arousal to add
Z: AssetGroupItemName
The group/zone name where the activity was performed
optionalCount: number
If the activity is done repeatedly, this defines the number of times, the activity is done. If you don't want an activity to modify arousal, set this parameter to '0'
optionalAsset: Asset
The asset used to perform the activity
Returns void
- Nothing
Used for arousal events that are not activities, such as stimulation events