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ActivityEffectFlat

Callable


  • Used for arousal events that are not activities, such as stimulation events


    Parameters

    • S: Character

      The character performing the activity

    • C: Character

      The character on which the activity is performed

    • Amount: number

      The base amount of arousal to add

    • Z: AssetGroupItemName

      The group/zone name where the activity was performed

    • optionalCount: number

      If the activity is done repeatedly, this defines the number of times, the activity is done. If you don't want an activity to modify arousal, set this parameter to '0'

    • optionalAsset: Asset

      The asset used to perform the activity

    Returns void

    • Nothing