FunctionsCharacterAppearsInvertedCharacterAppearsInverted CallableCharacterAppearsInverted(C: Character): booleanReturns whether the character appears upside-down on the screen which may depend on the player's own inverted statusParametersC: CharacterThe character to checkReturns booleanIf TRUE, the character appears upside-down
Returns whether the character appears upside-down on the screen which may depend on the player's own inverted status