CharacterAppearanceIsLayerVisible
Callable
Parameters
C: Character
The character wearing the item
layer: AssetLayer
The layer to check visibility for
asset: Asset
The asset that the layer belongs to
optionaltypeRecord: TypeRecord = null
The item's type, if it has one
Returns boolean
- TRUE if the layer should be visible, FALSE otherwise
Determines whether an asset layer should be rendered, assuming the asset itself is visible.