Starts the dialog progress bar for struggling out of bondage and keeps the items that needs to be added / swapped / removed.
First the challenge level is calculated based on the base item difficulty, the skill of the rigger and the escapee and modified, if
the escapee is bound in a way. Also blushing and drooling, as well as playing a sound is handled in this function.
Starts the dialog progress bar for struggling out of bondage and keeps the items that needs to be added / swapped / removed. First the challenge level is calculated based on the base item difficulty, the skill of the rigger and the escapee and modified, if the escapee is bound in a way. Also blushing and drooling, as well as playing a sound is handled in this function.