InventoryDoesItemHavePrerequisite
Callable
Parameters
C: Character
The character whose items should be checked
ItemGroup: AssetGroupName
The name of the item group to check
Prerequisite: AssetPrerequisite
The name of the prerequisite to look for
Returns boolean
- TRUE if the character has an item equipped in the named slot which has the named prerequisite, FALSE otherwise
Prerequisite utility function that returns TRUE if the given character has an item equipped in the provided group which has the provided prerequisite.