FunctionsCharacterRefreshDialogCharacterRefreshDialog CallableCharacterRefreshDialog(C: Character): voidRefresh the character's dialog state. This function restore consistency between its state variables and the new character appearance, like making sure the focused items are still present and deselecting them otherwise.ParametersC: CharacterCharacter to refreshReturns voidNothing
Refresh the character's dialog state.
This function restore consistency between its state variables and the new character appearance, like making sure the focused items are still present and deselecting them otherwise.