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CharacterAppearanceResolveAppearance

Callable

  • CharacterAppearanceResolveAppearance(BaseAppearance: readonly Item[], PrevAppearance: Item[], NewAppearance: readonly Item[]): Item[]

  • Combine two sets of appearance changes from the same base, favouring the newer changes where conflicting


    Parameters

    • BaseAppearance: readonly Item[]

      The previous appearance before either of the other two sets of changes were made

    • PrevAppearance: Item[]

      The first set of appearance changes

    • NewAppearance: readonly Item[]

      The second set of appearance changes, overriding any conflicts with the first

    Returns Item[]

    • The final merged appearance