FunctionsDialogLeaveDialogLeave CallableDialogLeave(options?: Options): voidGeneric dialog function to leave conversation. De-inititalizes global variables and reverts the FocusGroup of the player and the current character to nullParametersoptions: Options = nullFurther customization optionsReturns voidNothing
Generic dialog function to leave conversation. De-inititalizes global variables and reverts the FocusGroup of the player and the current character to null