FunctionsAsylumGGTSCharacterNameAsylumGGTSCharacterName CallableAsylumGGTSCharacterName(C: Character, Name: any): stringGets the new character name based on it's GGTS levelParametersC: CharacterThe character to renameName: anyReturns stringThe new name for that character
Gets the new character name based on it's GGTS level