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AsylumGGTSCharacterName

Callable

  • AsylumGGTSCharacterName(C: Character, Name: string): string

  • Gets the new character name based on it's GGTS level


    Parameters

    • C: Character

      The character to rename

    • Name: string

      The normal (sanitized) display name of the character

    Returns string

    • The new name for that character