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CharacterSetNickname

Callable

  • CharacterSetNickname(C: Character, Nick: string, fromOwner?: boolean): NicknameTooLong | NicknameInvalidChars | NicknameLocked

  • Update the given character's nickname.

    Note that changing any nickname but yours (ie. Player) is not supported.


    Parameters

    • C: Character

      The character to change the nickname of.

    • Nick: string

      The name to use as the new nickname. An empty string uses the character's real name.

    • fromOwner: boolean = false

    Returns NicknameTooLong | NicknameInvalidChars | NicknameLocked

    null if the nickname was valid, or an explanation for why the nickname was rejected.