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InventoryDoItemsExposeGroup

Callable


  • Prerequisite utility function to check whether the target group for the given character is exposed by all of the given groups to check.


    Parameters

    • C: Character

      The character whose items should be checked

    • TargetGroup: AssetGroupItemName

      The name of the group that should be checked for being exposed

    • GroupsToCheck: readonly AssetGroupName[]

      The name(s) of the groups whose items should be checked

    Returns boolean

    • FALSE if the character has an item equipped in ANY of the given groups to check that does not expose the target group. Returns TRUE otherwise.