DialogSetSkillRatio
Callable
Parameters
SkillType: SkillType
The name of the skill to influence
NewRatio: string
The ratio of this skill that should be used
Returns void
- Nothing
The name of the skill to influence
The ratio of this skill that should be used
Sets the skill ratio for the player, will be a % of effectiveness applied to the skill when using it. This way a player can use only a part of her bondage or evasion skill.