Skip to main content

DialogSetSkillRatio

Callable

  • DialogSetSkillRatio(SkillType: SkillType, NewRatio: string): void

  • Sets the skill ratio for the player, will be a % of effectiveness applied to the skill when using it. This way a player can use only a part of her bondage or evasion skill.


    Parameters

    • SkillType: SkillType

      The name of the skill to influence

    • NewRatio: string

      The ratio of this skill that should be used

    Returns void

    • Nothing