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GameClubCardSyncOnlineData

Callable

  • GameClubCardSyncOnlineData(Progress?: string, LocalPlayerOnly?: boolean): void

  • Syncs the online data with all players


    Parameters

    • Progress: string = "Action"

      The progress status to push (default to action)

    • LocalPlayerOnly: boolean = false

      If true, send only the local player. Otherwise, send both.

    Returns void

    • Nothing