FunctionsGameClubCardSyncOnlineDataGameClubCardSyncOnlineData CallableGameClubCardSyncOnlineData(Progress?: string, LocalPlayerOnly?: boolean): voidSyncs the online data with all playersParametersProgress: string = "Action"The progress status to push (default to action)LocalPlayerOnly: boolean = falseIf true, send only the local player. Otherwise, send both.Returns voidNothing
Syncs the online data with all players