InventoryIsItemInList
Callable
- Parameters- C: Character- The character for whom to check equipped items 
- ItemGroup: AssetGroupName- The name of the item group to check 
- ItemList: readonly string[]- A list of item names to check against 
 - Returns boolean- TRUE if the character has an item from the item list equipped in the named slot, FALSE otherwise
 
Prerequisite utility function that returns TRUE if the given character has an item equipped in the provided group whose name matches one of the names in the provided list.