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DrawAssetGroupZone

Callable

  • DrawAssetGroupZone(C: Character, Zone: readonly RectTuple[], Zoom: number, X: number, Y: number, HeightRatio: number, Color: string, Thickness?: number, FillColor?: string): void

  • Draws an asset group zone outline over the character


    Parameters

    • C: Character

      Character for which to draw the zone

    • Zone: readonly RectTuple[]

      Zone to be drawn

    • Zoom: number

      Height ratio of the character

    • X: number

      Position of the character on the X axis

    • Y: number

      Position of the character on the Y axis

    • HeightRatio: number

      The displayed height ratio of the character

    • Color: string

      Color of the zone outline

    • optionalThickness: number = 3

      Thickness of the outline

    • FillColor: string = undefined

      If non-empty, the color to fill the rectangle with

    Returns void

    • Nothing