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VibratorModeInit

Callable


  • Initialize the vibrating item properties


    Parameters

    • data: VibratingItemData
    • C: Character

      The character that has the item equiped

    • item: Item

      The item in question

    • push: boolean = true

      Whether to push to changes to the server

    • refresh: boolean = true

      Whether to refresh the character. This should generally be true, with custom script hooks being a potential exception.

    Returns boolean

    Whether properties were initialized or not