Platform
Index
Interfaces
AnimationSpec
optionalAudio
optionalCycle
optionalCycleLeft
optionalHeight
optionalImage
optionalMirror
Name
optionalOffsetX
optionalOffsetY
optionalSpeed
optionalWidth
Character
Action
Type declaration
optionalDone?: boolean
Expire: number
Name: AnimationName
Start: number
optionalTarget?: number
optionalAnim
Animation
optionalAttack
BaseHealth
optionalBaseMagic
optionalBaseProjectile
optionalBaseProjectileTime
BaseRunSpeed
BaseWalkSpeed
optionalBindAudio
Bound
Camera
optionalCollisionDamage
Combat
CrawlSpeed
Damage
optionalDamageAudio
DamageBackOdds
DamageFaceOdds
optionalDamageKnockForce
Dialog
optionalDownAudio
optionalEffect
Type declaration
End: number
Name: EffectType
Experience
optionalExperienceValue
FaceLeft
Fix
optionalFlyingHeight
ForceX
ForceY
Gravity
HalfBound
Health
optionalHealthPerLevel
Height
HitAudio
HitBox
ID
optionalIdleAudio
optionalIdleTurnToFace
Immunity
IsProjectile
optionalJumpForce
optionalJumpHitBox
optionalJumpOdds
Level
optionalLoot
optionalLootOdds
optionalMagic
optionalMagicPerLevel
MaxHealth
optionalMaxMagic
optionalMaxProjectile
Name
NextJump
optionalOnBind
Type declaration
Returns void
optionalPerk
optionalPerkName
Petrified
optionalPetrifyOnWound
optionalProjectile
ProjectileAim
optionalProjectileBothSides
optionalProjectileDamage
ProjectileForce
optionalProjectileHitAudio
optionalProjectileName
optionalProjectileOdds
optionalProjectileTime
optionalProjectileType
RiseTime
Run
optionalRunHeight
optionalRunOdds
optionalRunSpeed
optionalStandAttackSlowOdds
Status
WalkSpeed
Width
X
Y
CharacterTemplate
Animation
optionalAttack
optionalBindAudio
optionalCollisionDamage
CrawlSpeed
optionalDamageAudio
optionalDamageBackOdds
optionalDamageFaceOdds
optionalDamageKnockForce
optionalDownAudio
optionalExperienceValue
optionalFlyingHeight
Health
optionalHealthPerLevel
Height
HitBox
optionalIdleAudio
optionalIdleTurnToFace
optionalJumpForce
optionalJumpHitBox
optionalJumpOdds
optionalLoot
optionalLootOdds
optionalMagic
optionalMagicPerLevel
Name
optionalOnBind
Type declaration
Returns void
optionalPerk
optionalPerkName
optionalPetrifyOnWound
optionalProjectile
optionalProjectileBothSides
optionalProjectileDamage
optionalProjectileHitAudio
optionalProjectileName
optionalProjectileOdds
optionalProjectileTime
optionalProjectileType
optionalRunHeight
optionalRunOdds
optionalRunSpeed
optionalStandAttackSlowOdds
Status
WalkSpeed
Width
Cooldown
Delay
Time
Type
DialogCharacter
Color
optionalDomination
optionalIdlePose
optionalLove
optionalLoverLevel
optionalLoverName
Name
optionalNickName
optionalOwnerLevel
optionalOwnerName
DummyTemplate
Animation
Height
optionalLoot
Name
optionalOnBind
Type declaration
Returns void
Status
Width
Event
Item
Description
DisplayName
Name
OnGive
Type declaration
Parameters
Char: DialogCharacter
Returns void
PartyMember
Character
Experience
Level
Perk
Status
Projectile
Gravity
HitAudio
IsProjectile
ProjectileForce
Room
optionalAlternateBackground
Background
optionalBackgroundFilter
optionalCharacter
optionalDoor
optionalEntry
Type declaration
Returns void