VibratingItemOption
Hierarchy
- Omit<VibratingItemOptionConfig, ArchetypeConfig>
- Omit<ExtendedItemOption, Name | Property>
- VibratingItemOption
Index
Properties
optionalAllowLock
Whether the option permits locking - if not set, defaults to the AllowLock property of the parent asset
optionalAllowSelfSelect
Whether or not this option can be selected by the wearer
optionalArchetypeData
optionalBondageLevel
The required bondage skill level for this option
optionalChangeWhenLocked
Whether or not it should be possible to change from this option to another
option while the item is locked (if set to false
, the player must be able to unlock the item to change its type) -
defaults to true
optionalCustomBlindBackground
A custom background for this option that overrides the default
optionalExpression
Trigger this expression when changing to this option
FIXME: Currently broken!
optionalHasSubscreen
Whether or not the option should open a subscreen in the extended item menu
optionalNPCDefault
Whether this option should be picked as default for NPC's (rather than just going for the first option)
Name
OptionType
ParentData
optionalPrerequisite
The required prerequisites that must be met before this option can be selected
optionalPrerequisiteBuyGroup
A buy group to check for that option to be available
Property
optionalSelfBondageLevel
The required self-bondage skill level for this option when using it on oneself
Extended item option subtype for vibrating items