NoArchItemOption
Hierarchy
- ExtendedItemOption
- NoArchItemOption
Index
Properties
optionalAllowLock
Whether the option permits locking - if not set, defaults to the AllowLock property of the parent asset
optionalAllowSelfSelect
Whether or not this option can be selected by the wearer
optionalArchetypeData
The extended item data of the subscreen associated with this option (if any)
optionalBondageLevel
The required bondage skill level for this option
optionalChangeWhenLocked
Whether or not it should be possible to change from this option to another
option while the item is locked (if set to false
, the player must be able to unlock the item to change its type) -
defaults to true
optionalCustomBlindBackground
A custom background for this option that overrides the default
optionalExpression
Trigger this expression when changing to this option
FIXME: Currently broken!
optionalHasSubscreen
Whether or not the option should open a subscreen in the extended item menu
Name
The name of the type - used for the preview icon and the translation key in the CSV
OptionType
A unique identifier of the struct type.
Its value must be automatically assigned if it's an archetypical extended item option.
If it's not, e.g. for a custom script hook button that does not alter the item's state,
then its value must be set "ExtendedItemOption"
.
ParentData
The extended item data associated with this option
optionalPrerequisite
The required prerequisites that must be met before this option can be selected
optionalPrerequisiteBuyGroup
A buy group to check for that option to be available
optionalProperty
The Property object to be applied when this option is used
optionalSelfBondageLevel
The required self-bondage skill level for this option when using it on oneself
Extended item option subtype for text-supporting items