CraftingItemSelected
Index
Properties
Assets
The names of the crafted item's supported assets.
Color
The comma-separated color(s) of the item.
Description
The custom item description.
DifficultyFactor
A tighten-/loosen-specific modifier to-be added to the base difficulty[1] of the item
[1] The sum of the asset difficulty, Bondage skill modifier and crafted property Secure/Loose modifiers.
ItemProperty
A record with a select few (optional) extra item properties:
- ItemProperties.OverridePriority in either its record or number form.
- Properties as specified in ExtendedItemData.baselineProperty
Lock
The lock as equiped on the item or, if absent, null.
Name
The name of the crafted item.
Private
Whether the crafted item should be private or not.
Property
The crafted item propery.
TypeRecord
A record for extended items mapping screen names to option indices.
Accessors
Asset
The first member of the CraftingItemSelected.Assets array.
The asset is guaranteed to satisfy
Asset.Group.Name === Asset.DynamicGroupNameif any of the list members satisfy this condition.Returns Asset
OverridePriority
Get or set the
OverridePriorityproperty of CraftingItemSelected.ItemPropertyReturns AssetLayerOverridePriority
Parameters
value: AssetLayerOverridePriority
Returns void
A currently selected struct with an items crafting-related information.
Item.Craft