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CraftingItemSelected

A currently selected struct with an items crafting-related information.

@see

Index

Properties

Assets

Assets: readonly Asset[]

The names of the crafted item's supported assets.

Color

Color: string

The comma-separated color(s) of the item.

Description

Description: string

The custom item description.

DifficultyFactor

DifficultyFactor: number

A tighten-/loosen-specific modifier to-be added to the base difficulty[1] of the item

[1] The sum of the asset difficulty, Bondage skill modifier and crafted property Secure/Loose modifiers.

ItemProperty

ItemProperty: ItemProperties

A record with a select few (optional) extra item properties:

Lock

Lock: Asset

The lock as equiped on the item or, if absent, null.

Name

Name: string

The name of the crafted item.

Private

Private: boolean

Whether the crafted item should be private or not.

Property

The crafted item propery.

TypeRecord

TypeRecord: TypeRecord

A record for extended items mapping screen names to option indices.

@see

Accessors

Asset

  • The first member of the CraftingItemSelected.Assets array.

    The asset is guaranteed to satisfy Asset.Group.Name === Asset.DynamicGroupName if any of the list members satisfy this condition.


    Returns Asset

OverridePriority