AssetDefinitionProperties
Hierarchy
- AssetDefinitionProperties
Index
Properties
optionalAllowActivePose
A list of poses
optionalAllowActivity
A list of allowed activities
optionalAllowActivityOn
A list of groups allowed activities
optionalAllowPose
A list of allowed poses
optionalAttribute
???
optionalBlock
The groups that this item blocks
optionalCustomBlindBackground
A custom background for this option that overrides the default
optionalDefaultColor
The default color of the item. Used by extended items that need one of their layers to have a different per-type default color FIXME: That should be hoisted in the extended config, since it's set by the definition and Item.Color should be the actual colors used
optionalDifficulty
The difficulty of the item
optionalEffect
Effects that are applied by this item
optionalFetish
A list of fetishes affected by the item
optionalFreezeActivePose
A list of poses that should be frozen
optionalHeightModifier
How much the character should be moved up
optionalHide
Items groups that should be hidden by this item
optionalHideItem
Items that should be hidden by this item
optionalHideItemExclude
Items that should not be hidden by this item
optionalOpacity
The asset's draw opacity
optionalOverrideHeight
Override the height of the item
optionalOverridePriority
The drawing priority of the item
optionalRemoveTimer
The timer for after how long until a lock should be removed.
optionalSelfUnlock
Whether an item can be unlocked by the player even if they're restrained
optionalSetPose
A list of poses that should forcefully be set
optionalTint
A list of custom tints
optionalWhitelistActivePose
A list of poses
Base properties of extended items derived from their respective Asset definition.
Those are the properties the main game code enforces.